Spaceteams For Everyone

First, a small celebratory note: Spaceteam was first released on November 29th, 2012, so last week was our 2nd anniversary! I never could have predicted or planned how these two years would unfold. Thank you for joining me on this journey.

Second: the Physical Membership Packages should have all arrived by now, so if you haven’t received yours yet please let me know.

I’ve been a bit quiet lately but that’s going to change soon. In the new year I’ll start working on Blabyrinth and keeping a more detailed and frequent developer diary. I’m very excited about actually making it happen. Blabyrinth has been in my head for too long and I need to start playing with it!

Here’s what I’ve been working on recently:

New Custom Versions

The “High Commissioner” Kickstarter tier offered backers an exclusive private version of the app. One person officially holds this rank. Apparently, organizations with budgets big enough to afford this can’t justify spending the money on crowd-funding, but they can contract me independently. Which is exactly what happened, twice, since the Kickstarter finished. So I’m now working on three customized versions.

Doing these new projects now (they were both somewhat time-sensitive) means cutting into the time I have to work on regular Spaceteam features and new games, but I decided to say “yes”, because:

I’m still experimenting with different ways to fund my games, and this is what I meant when I reserved the right to make smart decisions and tweak the schedule a bit. I think it’s time well spent and I hope you understand. I’ll continue to document decisions like this that affect the overall plan.

The Lexicogulator web-app

The final version is being tested right now!

It’s more than just a fun Kickstarter reward, however:

The in-game Admiral’s Club Members’ Area

Custom controls and medals in honour of our Commanders

I’ll be in touch again in a couple of weeks to announce the release of all these features. Until then… Space out!

– Captain Spaceteam