🐣 Rebirth
I'm back! For the last 2-and-a-half years I've been working at Epic Games as a UI Programmer to save up enough money to go indie full-time again. I mostly worked on the LEGO Fortnite games: Odyssey and Brick Life. In the last few months I was unceremoniously transferred to a new unannounced project. I'm still curious to see how that one turns out.
I enjoyed the day-to-day work at Epic and met a lot of great people, but I found it pretty stressful. It seemed like every day, in addition to my regular tasks, there were 2 or 3 minor emergencies that were very distracting and needed my full attention.
I didn't have time or energy for my side projects and I was also very restricted in how I could work on them.
They were also starting to encourage generative AI use which I found very uncomfortable (I'll have to do another post about my thoughts on AI).
Anyway, I had saved up a comfortable amount and I was preparing to quit after a dentist appointment in mid-April (so I would still have dental insurance). But then on Tuesday March 24th I was unexpectedly laid off along with 1000 other people! Unlike many others this was pretty much the best outcome for me, as now I have additional severance pay and health insurance on top of my savings.
I'm still processing everything, but it now means I can dedicate myself to my indie games full-time again. I consider myself very lucky. I'm also getting more exercise, reading more, and going to bed earlier (because I no longer have to claw back precious personal time after the kids are asleep!).
Now I have to sort out my new priorities.
Business Priorities
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Fixing Spaceteam: In-App-Purchasing is broken on Android, the entire networking layer needs an overhaul, I've missed some important security updates from Unity/Apple/Google, and there seem to be some weird progression bugs.
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Getting Blabyrinth rolling again and finally shipping it.
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Weaning myself off various web services like Microsoft Azure, Heroku, DreamHost and others, that are either too much for my needs, or that I want to avoid for political reasons. I'm trying to reduce my dependencies on US-based hosting and services for reasons that I hope are pretty obvious.
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Building a new custom website for myself and my projects!
Personal Priorities
In addition to working on my "big" games Spaceteam* and Blabyrinth I'd like to cleanse my palate by making some small games.
*somehow Spaceteam feels big now due to all the baggage and spin-offs it has accrued over the years.
I've had a bunch of weird experimental games kicking around in my brain for the last few years that need to come out.
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A game made entirely on a single LED strip (working title: "Strip Tease")
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A couple of "crowd games". Inspired by my work on Large Hadron Party, which is designed to be played with up to 100 players, these games use a big shared screen and then the audience connects to a URL with their phones and has very basic controls on their screen to play the game.
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A daily puzzle game along the lines of Wordle, Clues by Sam, or enclose.horse.
I also have an idea for a cooperative board game about exploring an alien planet, but that's a longer term project.
I'll be posting a lot more here now that I have time, and things to share! I'll go into more details about my experiments and document how I'm building everything. I want this blog to be useful for other creators and not just a way to promote my own stuff.
🎁 Gifts
I'm bringing back my tradition of including some free Steam keys at the end of my posts, as a thank you to my supporters. If you see one you like just send me an email and if it's not already taken: it's yours!
⚠ Caveat: some of these codes are quite old and might have expired. If you get an expired one I'll offer you something else.
- 🎁 Another Crab's Treasure
- 🎁 Citizen Sleeper
- 🎁 Mars First Logistics
- 🎁 Patrick's Parabox
- 🎁 Shadows of Doubt
- 🎁 Submachine: Legacy
- 🎁 Pikuniku
- 🎁 Mouthwashing
- 🎁 Tactical Breach Wizards
- 🎁 Endless Space 2
Contact Me
- Email: henry@sleepingbeastgames.com
- Bluesky: @hengineer.bsky.social
- Mastodon: @hengineer@mastodon.social
~ Henry (aka Captain Spaceteam)